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In addition to other Inspiration bonuses, the ordered character also gains the following attributes: When you apply a Coalition Commendation on another character, gain 275 experience. Whenever you finish at least one mission, gain a Coalition Commendation. Whenever you ragdoll for at least 0.75 seconds, your attacks with pistols are 40% more powerful for the next 2.5 seconds. If it has been longer than 8 seconds since you've attacked with a pistol, your next attack with a pistol is 40% more powerful. Giving an order to a new character removes the effect from the last character. Whenever you give an order to another character, apply Inspiration to that character, giving them 25% physical damage resistance and a bonus of 10 to all skills. Your crew gains an additional 500 marks whenever you reach a new station. You are paid an additional 15% for monster and nest missions.
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Whenever your submarine takes damage from a monster, gain a bonus of 75 to the Helm skill for 5 seconds.
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Whenever you gain Helm skill, also gain Weapons skill.Īs long as your Helm skill is 100 or higher, they gain twice as much Weapons skill. Your crew's reputation gains are improved by 20%. For example, stacking four 25% damage resistances will give approximately 68% damage resistance, not 100% as if it were additive. These resistances stack multiplicatively and not additively, meaning that reaching 100% damage resistance is impossible. Some Talents give a certain percentage of damage resistance. Some Tiers offer a choice between 2 Talents in that case, picking one will permanently lock the other one (the only exception to this rule is the Engineer's All-Seeing Eye Talent, which unlocks all Talents from the Electrician Specialization). When they have gained enough experience, players earn Talent points, which allow them to pick a Talent in any of the trees.Įach Specialization tree has 4 Tiers, from top to bottom apart from Tier 1 Talents which are always available, a Talent may only be picked if one Talent from the previous Tier has already been unlocked in that Specialization. Gain a bonus of 30 to Mechanical Engineering.Each character has 18 or 19 Talents depending on their job, split between 3 Talent trees representing a Specialization.Įach Job has its own unique set of 3 Specializations. Tools you fabricate are 1 higher quality. Unlock recipes: Dementonite Wrench, Dementonite Crowbar, Dementonite Screwdriver, Dementonite Diving Knife. When you deconstruct scrap, gain 50 experience. Whenever you open a container in a wreck for the first time, you have a 40% chance of finding an additional scrap. Your attacks with Crowbars are 140% more powerful.Īs long as your electrical skill is 100 or higher, you can repair electrical devices 40% past their maximum condition.
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Attacking - Hold the "Aim" keybind ( Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind ( Left Mouse Button by default) to swing the crowbar.Note: Only doors that the character doesn't have access to can be forced open with a crowbar.Force-opening doors and hatches - Press the "Use" keybind ( by default) on a door.Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut. A dementonite crowbar will open a door about ~60% faster than a normal crowbar. The Dementonite Crowbar is a tool which can be acquired in Barotrauma.ĭementonite Crowbars can be used to force-open locked doors and hatches, similarly to the Plasma Cutter.